Asylum – Developer Diary Day 22

Yikes this UI stuff is tricky.

I have successfully managed to built a basic UI that will serve as the skeleton for the examine object tool. This would work as follows:

I haven’t got that far into yet but I do have the UI displaying on the screen. At the moment I’m having difficulties working out how to access the various elements of the UI from the trigger script and to change those elements to reflect the item in question.

I hope to work this all out tomorrow.