Asylum Dev Diary 63
Last update of the year as the Christmas season gets into full swing.
Looking back over the course of the last year I’m very pleased with the immense progress I’ve made on Asylum and hope to see it continue throughout the new year. There’s still a massive amount to do but I’m confident that everything is achievable.
Over the next few weeks and into January I am going to be sourcing and creating a whole host of new sprites that will help me to populate the basement and other floors of the Asylum. These include: gurneys, a boiler, pipes, crutches, cables, and signage.
But for now I would like to wish everyone following the development of my game a Happy Christmas (or Holidays depending on where in the world you are) and a Happy New Year.