AutoWallpaper Mac Edition (6.0.3250)

June 16, 2012

A minor update has been released for Mac only that address the following issue: – On OSX10.7 images cycling may not updated correctly causing a repeat of previously used images. This is a system level issue. A workaround has been implemented to ensure the AutoWallpaper generated image is used correctly. This update will not be… [Read More]

What am I up to?

May 7, 2012

I know it’s been a few months since my last blog post but that’s not to say I’ve not been doing anything. Although I did manage to contract the norovirus which pretty much took me out for a week and a half. For the last few weeks I’ve been planning and preparing the development of… [Read More]

Email Support Down [Update]

February 16, 2012

UPDATE: Email service has been restored any emails stuck in the queue are slowly being delivered. ORIGINAL MESSAGE: It would appear that my website host is having issues with their email servers at the moment, and as a consequence I am currently not getting any emails. If you have recently sent a support email, or… [Read More]

First iOS and Android Game is “Rubbish!”

September 9, 2011

I thought I’d let everyone know about the first mobile game I’ve been involved in crafting called – “Rubbish!“. It’s a very addictive physics based game that involves throwing rubbish across rooms to get it in the bin. It features various different types of rubbish such as paper ball, tin can, bottle; as well as… [Read More]

OS X Lion compatibility

July 21, 2011

OS X Lion is out and quite frankly after reading about some of the so called ‘improvements’ I’d much prefer to stay on 10.6, I mean why try and get rid of ‘Save As’ and scrollbars. That said I do need to ensure that AutoWallpaper and USB AutoBackup function correctly on the updated OS, and… [Read More]

Updates Galore

January 29, 2011

Before the release of an all new application I have released updates to both AutoWallpaper and UnityScript Editor. UnityScript Editor update includes a series of fixes to the intelliprompt system and corrects a glitch in the installer. AutoWallpaper 5.5.3069 update corrects a problem whereby meta information based categories weren’t processed correctly. And as for the… [Read More]

New Look ARSoftware

September 25, 2010

Welcome to the new look AlternativeRealities website. You’ll notice that the logo has also changed. It is a logo that was created quite a while ago for use with ARGames, I felt that it signified AlternativeRealities better than the red diamond logo and so I’ve adopted it for all applications and games. The first application… [Read More]

AW5.5 Progress report

September 11, 2010

I must apologies for the lack of updates recently, I’ve been crazy busy with my day job and that has prevented me from spending much time developing my own projects. AutoWallpaper 5.5 is coming along very nicely, I now have an internal build using the new category engine and is finally capable of changing the… [Read More]

AutoWallpaper 5.5 progress report

August 7, 2010

Just thought I’d check in and update everyone with my coding progress for version 5.5 of AutoWallpaper. So far so good, I’ve very nearly completed all the necessary codebase changes necessary to drive the new data store and get the whole thing up to the latest compiler version; which as regular followers will know caused… [Read More]

Best laid plans…

July 23, 2010

As regular readers may know I had laid down some big plans for the coming week, I had planned on devoting all the time needed to complete the AutoWallpaper 5.5 update, and also an update for USB AutoBackup to allow for subscription based¬†licensing, as well as a number of other research and development projects I’m… [Read More]

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